# Do you support VR headsets?

URL: https://www.panoramr.com/about/faq/do-you-support-vr-headsets
Keywords: vr, virtual reality, headset, meta quest, oculus, cardboard, webxr, goggles, gaze
Last checked: 2026-10-22

A tour can have a VR button, but we have not tried VR on a headset or in a Cardboard viewer. On the **Design** tab, open **Top nav bar – dropdown**, go to its **Icons** tab and tick **VR Mode** in the card **Icons in the bar** (it is off to begin with), and keep **Show title bar** on. On a phone (768 pixels wide or narrower) the bars of **Mobile navigation**, an **Advanced** panel, apply: tick **VR Mode** under **Top bar features** as well, or under **Bottom bar features** for the bottom bar. Both are off to begin with. Click **Save & Render** to save. A visitor who presses it gets an immersive session if the browser can start one, and otherwise a split-screen view for a phone in a viewer. VR is gaze-only, with no controllers. [Add VR mode to a tour](https://www.panoramr.com/help/virtual-reality-mode-and-cardboard-support) says what the player sends and shows, and who sees the button.

More: [VR mode for 360° tours: headsets, Meta Quest and Cardboard](https://www.panoramr.com/help/virtual-reality-mode-and-cardboard-support)
